An Interview with 3D Artist Alvaro Claver Alvaro Claver is a 3D Artist from Alvaro Claver. Recently he shared his latest 3D Art APEX. We took an interview with him about himself and about APEX. Hopefully this will be inspiring for our readers. Q: Hello Alvaro Claver how are …
Read More »The Writer – Texturing-3D Generalist 2017 reel by Renato Scicchitano
The Writer – Texturing-3D Generalist 2017 reel by Renato Scicchitano RENATO SCICCHITANO is a Student at Think Tank Training Centre from Vancouver, Canada. In this post you will see The Writer – Texturing-3D Generalist 2017 reel by Renato Scicchitano. This is Renato’s Texturing-3D Generalist 2017 reel done at Think Tank …
Read More »Modeling Demo Reel 2016 by Gennaro Esposito
Modeling Demo Reel 2016 by Gennaro Esposito Gennaro Esposito is a 3D Artist for Commercials and Films, He is specialized in Hard Surface Modeling. In this post you will see Modeling Demo Reel 2016 by Gennaro Esposito. Software: Modo, Maya, Zbrush, Mari, UV Layout, Photoshop, After Effects. Facebook: …
Read More »Advanced ZBrush: Female Design & Hard Surface Mega Bundle By The Redbeard, Matt Thorup
Advanced ZBrush: Female Design & Hard Surface Mega Bundle By The Redbeard, Matt Thorup In this Advanced ZBrush Mega Bundle you will learn 2D and 3D character design principles, as well as techniques that improve and speed up your workflow. This course covers every aspect of the character design process, …
Read More »ZRemesher and Projection in ZBrush 4R7 – Transfer highpoly to lowpoly by Jaakko Saari
ZRemesher and Projection in ZBrush 4R7 – Transfer highpoly to lowpoly by Jaakko Saari Sometimes in sculpting process we get problem when we change the shape and underlying base mesh starts to get stretched. Working in Dynamesh can help, but sometimes it’s necessary to to do the process of transferring …
Read More »Substance Designer PBR Rock Texture by Jaakko Saari
Substance Designer PBR Rock Texture by Jaakko Saari In this tutorial We will take a look how to create PBR rock texture in Substance designer. We will take a look at overall graph and how to used different nodes for effects. We will also take a look at how we …
Read More »Gnoll 3D Art by Daniel Garcia
Gnoll 3D Art by Daniel Garcia DANIEL GARCIA is a Character Artist from Sao Paulo, Brazil. In this post you will see Gnoll 3D Art by Daniel Garcia. Personal work based on Conceptopolis concept. Zbrush, 3Ds Max, Photoshop.Hair using Ornatrix. Facebook: https://www.facebook.com/daniel.s.garcia.756 Artstation: https://www.artstation.com/artist/dsgarcia/profile Digital art, 3d art, 3d …
Read More »Asker 3D Art by Daniel Garcia
Asker 3D Art by Daniel Garcia DANIEL GARCIA is a Character Artist from Sao Paulo, Brazil. In this post you will see Asker 3D Art by Daniel Garcia. Inspired by Woo Kim concept. Done in 3ds Max, Zbrush, Substance Painter, Photoshop and rendered in Marmoset Toobag. Beauty Render Close …
Read More »Guarding Reptile 3D Art by OCCULTART
Guarding Reptile 3D Art by OCCULTART OCCULTART is a Character Artist from Bergen (NH), Netherlands. In this post you will see Guarding Reptile 3D Art by OCCULTART. Guarding Reptile Twitter: https://www.twitter.com/OccultArt Artstation: https://www.artstation.com/artist/occultart/profile Digital art, 3d art, 3d artist, 3d character art, character art, zbrush, zbrushtuts, 3d modeling, 3d, …
Read More »Bedroom Scene 3D Art by Kim McCarthy
Bedroom Scene 3D Art by Kim McCarthy KIM MCCARTHY is a 3D Artist from Cardiff, United Kingdom. In this post you will see Bedroom Scene 3D Art by Kim McCarthy. Created Using: Autodesk Maya, ZBrush, Adobe Photoshop & Premierre. Rendered in Mental Ray. This project was based around a 2D …
Read More »