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Breakdowns

Breakdowns

3D Scanning a Zombie Awakening – BTS

3D Scanning a Zombie Awakening – BTS The Zombie Apocalypse reaches a terrifying new level of possibility thanks to SnapTank, the affordable marketplace for photorealistic 3D scanned assets. SnapTank presents an exclusive behind the scenes look at turning ‘real’ Zombies into 3D models through photogrammetry.     Partnered with local …

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Making of Drunk Aliens by Lightfarm Studios

Making of Drunk Aliens by Lightfarm Studios LIGHTFARM STUDIOS is a Creative Studio from Rio de Janeiro, Brazil. In this post you will see Making of Drunk Aliens by Lightfarm Studios. This is a personal project created by one of Lightfarm Studios artists, Rafael Vallaperde. It was awarded the ‘Best …

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Making of Harmful Nature by Lightfarm Studios

Making of Harmful Nature by Lightfarm Studios LIGHTFARM STUDIOS is a Creative Studio from Rio de Janeiro, Brazil. In this post you will see Making of Harmful Nature by Lightfarm Studios. Harmful Nature – Making of   ‘Harmful Nature’ is the new promo video from Lightfarm Studios. Conceptually the image …

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Making of Evil Octopus by Lightfarm Studios

Making of Evil Octopus by Lightfarm Studios LIGHTFARM STUDIOS is a Creative Studio from Rio de Janeiro, Brazil. In this post you will see Making of Evil Octopus by Lightfarm Studios. Another project from one of their CGI artists, Rafael Vallaperde. Evil Octopus – Making of         …

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MPC The Martian VFX breakdown

MPC The Martian VFX breakdown Led by Production VFX Supervisor Richard Stammers, and MPC VFX Supervisors Anders Langlands, MPC was lead VFX studio on Ridley Scott’s The Martian, delivering 425 shots. CONTAINS SPOILERS! Music “The Astronaut” by Nicolas Techer           ©2015 Twentieth Century Fox Film Corporation. All …

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Mike Defeo On Character Creation For Animation

Mike Defeo On Character Creation For Animation Mike Defeo talks about his work for Illumination Entertainment on Minions and the Despicable Me franchise. Along the way he talked about anatomy, the craft of designing and sculpting for animation, and Mike’s tips for getting a job in the industry.     …

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