Home / Free CG Tutorials / ZBrush to Maya to ZBrush – Retopology and UVing with Quad Draw by Alex Cheparev

ZBrush to Maya to ZBrush – Retopology and UVing with Quad Draw by Alex Cheparev

ZBrush to Maya to ZBrush – Retopology and UVing with Quad Draw by Alex Cheparev

In this tutorial Alex Cheparev will go over his Retopology and UVing workflow from ZBrush to Maya and back to ZBrush. Retopologizing in Maya is much faster and easier than in ZBrush with the benefit of easily creating UVs.

 

 

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Twitter: www.twitter.com/cheparev
Patreon: www.patreon.com/acheparev

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