Game Of Life 3D Art WIP by hu zheng
HU ZHENG is a Senior 3D Artist from shenzhen, China. In this post you will see Game Of Life 3D Art WIP by hu zheng. The model was mostly done in Zbrush, Rendering was done in Max using V-Ray, Texturing in PS and Mudbox, Post was done in PS.
Works scene lighting, God clothes material and oldman SSS material.
Planning and production processes.
- Coarse mode (ZB)
- Topology(3ds Max)
- High model(ZB)
- Textures(ZB Mudbox)
- Hair(3ds Max)
- Rendering(3ds Max VRay)
Digital art, 3d, 3d art, 3d modeling, 3d sculpting, zbrush, zbrush art, zbrush sculpting, zbrush modeling, cgvilla