Samurai Girl 3D Art by Saimon Ma
SAIMON MA is a Concept Artist, Game Artist from Savannah, United States of America. In this post you will see Samurai Girl 3D Art by Saimon Ma. A “realtime” character rendered in Unreal Engine 4.
Face animation features Saimon Ma scripted into the unreal animgraph/blueprint include wrinkle map blends based on morph target curves, and procedural saccadic eye movement that drives eyeball rotation and eyelids. Cloth sim runs on Apex cloth.
Geo to Maya Hair 2 (Poly hair)- http://www.thundercloud-studio.com/index.php?page=shop%2F1.script%2F0.GMH2
PhysX Apex Cloth (Cloth sim)- https://docs.unrealengine.com/latest/INT/Resources/ContentExamples/Cloth/index.html
Animation and Rigging Toolkit by Jeremy Ernst (Body rigging)-https://docs.unrealengine.com/latest/INT/Engine/Content/Tools/MayaRiggingTool/index.html
3d, 3d art, animation, modeling, cg, cg art, cgvilla, samurai girl, saimon ma