Home / Blender Free Tutorials / Viktor Portraits in Blender by PIERRICK PICAUT

Viktor Portraits in Blender by PIERRICK PICAUT

Viktor Portraits in Blender by PIERRICK PICAUT

PIERRICK PICAUT is a 3D generalist, Freelance, Blender trainer from Bordeaux, France. In this post you will see Viktor Portraits in Blender by PIERRICK PICAUT.

VIKTOR portrait – part 01-01 – modeling

Here is the first video on 2 of the modeling process (sculpting, retopo, UVmaps, hairs).

 

VIKTOR portrait – part01-02- modeling

Here is the secound of the modeling process (Zbrush pass, baking, hair design).

 

VIKTOR portrait – part02-01- Clothing

This is the second part of this timelapse series. Modeling and sculpting the clothes. Made in Blender, Illustrator and Photoshop.

 

VIKTOR portrait – part02-02- Clothes shading

Here is the shading process of Viktor’s clothes. Made in blender Cycles.

 

Vitor Portrait – Part 03 – skin and hairs shading

Here is the third part of this series. Texture painting was made in Substance painter. (could have been made in blender).

 

Vitor Portrait – Part 04 – Final render

This is the latest video of this serie including posing, rendering and postproduction of one of the final pictures.

 

Outputing Specular pass from Cycles

This is a short tip video showing a way to output a specular pass from CYCLES.

 

Website: http://www.p2design.eu/
Artstation: https://www.artstation.com/artist/pieriko/profile

 

 

 

 

 

 

blender3D, modeling, shading, rigging, B3D, p2design, sculpting, digital, animation, lieness, Zbrush, shadding, Hairs, fur, Underworld, Viktor, timelapse

Zbrush Human Zbuilder

About John

Check Also

Baking Maps in Substance Painter 2 by Dylan Mellott

Baking Maps in Substance Painter 2 by Dylan Mellott In this post you will see …